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CannonBall Z

CannonBall Z was a weekend game jam project.

Genre:
Party game

Controls:
Xbox controllers

Number of players:
2-4 - PVP

Theme:
Seven Seas

Development time:
3 days

Challenge:
Land Ahoy

#2 in enjoyment

My contributions:

  • Participated in the design of the game

  • Designed the main map of the game

  • Created the main map of the game

    • Landscape auto material​

    • Water surface

  • Created new 3D models(planks, ropes, small boat)

  • Adjusted other 3D models(Cannon, Ship)

  • Created the UI crosshair

  • Set up UI for splitscreen

Measured splines to balance

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Dual path for each player

picture01.png

Ship reveal points

picture02.png

Verticality options added

picture03.png

Bridge added for balancing

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