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Root of Guilt
Root of Guilt was a game project during DADIU at Aalborg university.
Genre:
Horror/Stealth
Controls:
Keyboard+Mouse
Number of players:
1
Theme:
Horror
Development time:
7 weeks
Challenge:
Procedural
My contributions:
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Designed the UI
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Designed the game mechanics
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Designed the AI behavior
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Designed the game map
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Designed the non-euclidean library maze puzzle
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Participated in designing the tutorial section
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