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Root of Guilt

Root of Guilt was a game project during DADIU at Aalborg university.

Genre:
Horror/Stealth

Controls:
Keyboard+Mouse

Number of players:
1

Theme:
Horror

Development time:
7 weeks

Challenge:
Procedural

My contributions:

  • Designed the UI

  • Designed the game mechanics

  • Designed the AI behavior

  • Designed the game map

  • Designed the non-euclidean library maze puzzle

  • Participated in designing the tutorial section

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