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Road to Valhalla

Road to Valhalla was a game project done during final semester of my masters

Genre:
Platformer

Controls:
Keyboard+Mouse

Number of players:
1

Theme:
Vikings

Development time:
4 months

Challenge:
Hardcore platformer

My contributions:

  • Participated in the design of the game

  • Created the Muspelheim map

  • Use of chaos system to add world reactions to player presence

    • Chaos fields​

    • Fractured objects

    • Trigger colliders

  • Visual scripting of various traps and platforms for the game

    • Swinging axe trap​

    • ​Spinning fan trap​

    • Moving platforms

    • Rolling log

    • Directional Bounce Pad

High risk challenges

BouncePadsV2.gif

Low risk challenges

RollingLogsV2.gif

Reactive environment

ChaosSystemV2.gif

Difficult challenges

SkullsV2.gif

Alternate solutions

SkullsVariationV2.gif

Environmental storytelling

PassiveStorytellingV2.gif
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