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Road to Valhalla
Road to Valhalla was a game project done during final semester of my masters
Genre:
Platformer
Controls:
Keyboard+Mouse
Number of players:
1
Theme:
Vikings
Development time:
4 months
Challenge:
Hardcore platformer
My contributions:
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Participated in the design of the game
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Created the Muspelheim map
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Use of chaos system to add world reactions to player presence
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Chaos fields
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Fractured objects
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Trigger colliders
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Visual scripting of various traps and platforms for the game
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Swinging axe trap
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Spinning fan trap
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Moving platforms
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Rolling log
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Directional Bounce Pad
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High risk challenges
Low risk challenges
Reactive environment
Difficult challenges
Alternate solutions
Environmental storytelling
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